Below you will find examples of WebXR experiences. If you are a developer, click the source code links to see how to use the WebXR polyfill to create your own AR or VR experiences.
Use Three.js to position the Utah Teapot in an augmented reality scene.
Use Three.js to position the Utah Teapot in an virtual reality scene.
Position boxes in space and receive updated positions using ARKit anchors.
Find anchors by searching on tap events.
Place animated people on surfaces.
A shiney boom box in an environment map