josh.earth
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iPad Hands On Thoughts

I haven't posted about the iPad (or tablets in general) since before the iPad announcement. I thought this prudent given that we all knew what was announced but I hadn't actually tried using one in person. Last week I played with a couple at my friends company and my initial thoughts were confirmed: the iPad as existing product today is interesting but not amazing, but as an indicator of the future is amazing.

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Palm's webOS, the OS Built From the Web, Puts Users and Developers First

There's been a ton of talk lately about several mobile operating systems and their problems, such as language restrictions, fragmentation, and anti-competitive practices. It's never a good idea to talk bad about your competition, so I'll take this opportunity to simply say a few things about the webOS (the OS that powers Palm's Pre and Pixi phones) that you might not know.

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webOS, the OS built from the web

There's been a ton of talk lately about several mobile operating systems and their problems, such as language restrictions, fragmentation, and anti-competitive practices. It's never a good idea to talk bad about your competition, so I'll take this opportunity to simply say a few things about the webOS (the OS that powers Palm's Pre and Pixi phones) that you might not know.

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Palm's Hot Apps Promotion, and the Zen of Servlets

I'm excited to show you all one of the things I've been working on since I joined Palm.

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Palm Developer Day and OSCON

A big part of my new job at Palm is education, in the form of tutorials, blogs, and of course speaking at conferences. Two new speaking engagements have recently come up. Palm Developer Day and OSCON.

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Palm Developer Day and OSCON

A big part of my new job at Palm is education, in the form of tutorials, blogs, and of course speaking at conferences. Two new speaking engagements have recently come up. Palm Developer Day and OSCON. Read on for details.

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April Resolution: Post Smaller and Faster

When I started this blog I had hoped to post once or twice a week. If you're one of my few remaining readers you know that this hasn't happened. My new position at Palm has kept me so busy that I haven't had time to work on the big long educational posts like Typography 101. I've also been debating if I should have any Palm or JavaScript specific content, or just keep this as a pure design blog.

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Trip Report: Game Developer Conference & CTIA

It's been a while since I've posted thanks to this spring's conference schedule. Part of my new job at Palm is working at our booth answering technical questions. This has kept me on the road, but certainly provided opportunities to talk about our technology and build interest in apps. Read on photos and stories from GDC and CTIA, including a clip of Shrek Cart.

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Why do Alarm Clocks Suck?

It's been a month since I posted so I'd say it's time for a rant. I've been traveling a lot lately so the object of my wrath this week is alarm clocks. Most specifically the alarm clocks in hotel rooms, but home use clocks don't get off easy either.

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The iPhone, Open Systems, and Leaving Sun

Lots of people have opined on Apple's iPad, many deriding it's closed nature and lack of features. The thing is, those problems don't matter to most people. The iPad isn't for you or me. It's for everyone else. I've spent the last 20 years hoping we would have the technology to build such a device, even though I knew it was a device I would not personally use. But that doesn't matter..

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Leaving Sun, Joining Palm

After 5 amazing years at Sun I have decided not to move on to Oracle. Instead I will be joining Palm as a developer advocate for the WebOS. The WebOS is an open platform with an exciting future on a variety of Palm devices, which I'll talk about in great detail soon. For now though, I want to talk about Sun, why I'm leaving, and the future of Java & JavaFX.

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Tablet Dreams

Tomorrow we will hopefully awake with news of a magical Apple tablet, so tonight I thought I'd give you a few things to read as you drift off to tablet dreamland with touchable sugarplums.

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2010: the year we make tablets (and kill the PC!)

Okay, perhaps that's a bit aggressive. PCs will not go away, much like radio persisted after the advent of television. However, tablets do signal the end of the PC era. Why? Simply because PCs suck. They are heavy, prone to breakage, horribly insecure, and require too much knowledge to keep running. And they were never intended to be used by the vast majority of people who use them today and will use them tomorrow. By the end of this essay I think you'll agree there is a compelling case that the PC era is over and that the growth, and most of the cash, is going to be for tablets and netbooks and other non-PC devices.

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2009: a year closes

You might be wondering where I've been the past few months. JavaFX and Java Store work has definitely heated up, which has taken up the bulk of my time. I've also been working on Project Maitai, a tool for reactive visual artwork, as well as traveling to Sweden to speak at OreDev.

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2010 in Design

2010 is here and I still don't have my flying car or moon rocket, much less a spaceship en route to Jupiter for some serious monolith research. Sadly, I'll have to be satisfied with some baseless and random speculation on the year to come. Take these predictions with a boulder of salt and me out on them in December.

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Interesting Stuff I Read This Week

From The Design Cublicle: [link]

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Typography 101

Typography is the study of

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The Success of MultiTouch is a Lie

Listening to some podcasts about mobile devices I heard over and over statements like "iPhone changed the world with multi-touch" and "Android could compete with Apple if it had multi-touch." This simply isn't true. Okay, while perhaps not a lie, the success and value of of multitouch is extremely overrated. In fact, the iPhone barely uses multi-touch!

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OreDev on Design

I was in Sweden all of this past week for the OreDev conference. I had a wonderful time last year and made it first on my list to see again. The attendees are friendly and their technologies diverse, making it such a good learning environment. I was especially pleased to see they have added an entire track on User Experience. What follow's is OreDev's take on the future of user experience design, from the visualization technologies coming out of Microsoft Research, to a brief history of touch interfaces, to the latest rapid development technologies for mobile devices.

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Art, Design, and Sweden

I had hoped to have my next tutorial article done by now but, alas, travel and JavaStore deadlines snuck up on me. I'm currently flying to Sweden for the annual OreDev conference.

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